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<Getting started with a Mocking Framework ⁄ >

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In previous articles we've looked at how to increase code quality by either introducing test drive development for new features or using inversion of control. There are of course many other aspects that come into play when you want to reach high-quality code and this article is going to introduce you to mocking that will help you along the way.

You might have come across the word "mock" before, when for instance a UI designer for a Windows Phone application on your team puts together a picture of how the application might look when it is finished: Where do the buttons go? What text might be displayed when the button is pressed?

The word "mock" means to fake something, which is exactly what we want to do here; we want to fake the layout to give the customer an idea of how the application will look or how it will behave. On the rare occasions that I need to do UI mocks I use a tool called Balsamiq and the mockups for a phone application can end up looking as simple as this:

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