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This article will show how to use Message Oriented Object Design (not unlike Message Oriented Programming aka MOP or Actor Model) to model your user interface as an actor and handle some more complex processing while updating the user interface. Specifically, the sample code implements a simple machine learning exercise wherein you enter any character on your keyboard and the program attempts to guess what you chose (without cheating ;).

First what is Message Oriented Object Design (henceforth referred to as MOOD)? Message Oriented Object Design is an object oriented design philosophy wherein we view objects as sending immutable messages/publishing events on channels. MOOD systems also rely on the configuration of object networks to enable collaboration between them. A core tenet is the lack of inter-object getters (be it method or property calls). Since I wrote this example in Javascript and it has no inherent support for this concept all of the ideals of MOOD will need to be enforced by convention. Message Oriented Object Design is a term I made up. I'm not sure that it's sufficiently different from Message Oriented Programming or Message Based Programming to warrant existence but I also don't want to sully those terms with my own ideas if there are important subtleties I'm missing.



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