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<7 Things You Need to Learn About Particles In Computer Graphics ⁄ >




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Particle systems are ubiquitous in computer graphics. They're used for modeling snow, explosions, sparks, rain, grass, and all sorts of other things that are too hard to model and animate by hand.

A particle system is simply a collection of particles, which are tiny dots that can be made to look like anything, from smoke plumes to soccer balls. Particles are a very important tool in any CG artist's arsenal, particularly so for animators and effects artists.

They can add realism to a scene or enhance it with other-worldly effects. If you've seen a big-budget movie in the past 10 years, odds are at least one explosion or dust storm in it was modeled in a 3D package and included after the scene was shot. Particles make these effects possible and easy.



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